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ARoutine

Description

Provides NPC routine handling like in the game Gothic or Gothic II. You are able to assign day times and routine actions using the function interface ARouteAction. Additionally you can make periodic routines by setting a 'run rate'. If the assigned unit is paused, routine won't be runned until unit gets unpaused.

Source File

Systems/World/Struct Routine.j

Library

AStructSystemsWorldRoutine

Scope

-

Private

No

Members

-

Implementations

-

Methods

Size

-

Extensions

-

Child Structs

-

Constructor

create

Destructor

onDestroy

Initializer

-

Inherited Members

-

Inherited Methods

-